COMMON SENSE IN FOLKLORE “ASAL USUL NAMA KELANTAN”: GAME BASED LEARNING APPLICATIONS IN TEACHING OF STUDENT PERSPECTIVE USING KAHOOT
DOI:
https://doi.org/10.18316/rcd.v16i42.11704Keywords:
Malay Folklore, Common Sense, Kahoot, Game, LearningAbstract
Malay Folklore, traditionally transmitted, has long served as a vessel for imparting advice, teachings, and values that accentuate the identity of the Malay community. However, the tide of modernity has altered the delivery of folklore, transitioning it from oral tradition to various graphic media formats. Hence, this study aimed to explore and analyze commen sense in folklore “Asal Usul Nama Kelantan” as a game based learning applications in teaching of student perspective, utilizing the Kahoot application. Employing qualitative methods such as library research, fieldwork, and questionnaires, the study sought to enrich its findings. Additionally, Cultural Theory, as proposed by Chris Barker (2009), was adopted through an ethnographic approach. The Kahoot application was employed to gauge the understanding of common sense among to students at Universitiy Malaysia Kelantan. The findings revealed that the story of Asal Usul Kelantan significant relevance in reinvigorating its heritage for today’s younger generation.
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